[Cs5500] Proposals

Karl Lieberherr lieber at ccs.neu.edu
Fri Oct 14 22:57:28 EDT 2011


Hi Karan:

here is my proposal:
http://www.ccs.neu.edu/home/lieber/courses/se-courses/cs5500/f11/maintenance/game-repair/welfareClaimsSubjectToRefutation

Let me know how you judge this change to the SCG process.

-- Karl

On Fri, Oct 14, 2011 at 3:26 PM,  <karan at ccs.neu.edu> wrote:
> Hello everyone,
>
> Now that we have identified the mmg playground's limitations that every avatar is required to propose a new claim. This limitation is highlighted because we are using the
> current config file which says 9 rounds and max 5 proposals by each avatar i.e. 9*5 = 45 new claims by each team's avatar. so with the current precision of 2 the tournament allows
> only 100 values between 0 and 1 only two teams will be able to play the game.
>
> There are two ways to solve this issue either increase the precision to three, this gives us 1000 values to propose or change the config file to max 2 proposals and number of rounds as 2. i.e. 4 proposals by each avatar.
>
> Since the scalability is the question and we dont know how many players will be playing the game the first approach seems to be a better one. We are currently changing our mmg teacher avatar to follow three precision.
>
> Also, we will have to come up with a better algorithm to propose these claims.... open to ideas.
>
> Thanks..
> karan and madhu
> ccis 4th floor.
>
>
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