[Cs5500] Testing issues in BinaryGame.java

Reto Kleeb kleeb.r at husky.neu.edu
Sun Apr 17 10:39:17 EDT 2011


I highly recommend the following blog entry:

http://googletesting.blogspot.com/2008/08/by-miko-hevery-so-you-decided-to.html

They use a familiar term in #2...

Best,

Reto

On 4/17/11 7:06 AM, Karl Lieberherr wrote:
> Hi Parvathy:
>
> it is very worthwhile asking for making the code easier to test. Kent
> Beck was propagating already in the 80's the view that one method
> should do one thing. Which makes methods easier to test.
>
> In our retrospective on the 25th I would like you to give a short
> presentation on PRX's needs for testability and how the needs were met
> by the developers.
>
> -- Karl
>
> On Fri, Apr 15, 2011 at 6:43 PM, Parvathy Nair<parvathyunair at gmail.com>  wrote:
>>
>> Hi,
>> We found issues to test the code in BinaryGame.java since the validation is
>> in a single unit and it is not easy to test starting from line 148.  It
>> would be lot easier to test if these were written in public methods which we
>> can call and test.
>> Thank You!
>> Parvathy (PRX team)
>>
>>
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>>
>
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